

Got these written down in my Obsidian vault (alongside DIVI-DEAD, because I’ll be damned if I forget that one again). Interaction is minor. I don’t really play VN to interact with anything, but its cool if there’s some sort of mechanic.
For example, Kamidori Alchemy Meister actually has fairly compelling adventure, party building, monster catching, shop building, crafting, and shop sales mechanics (much like Moonlighter shop and sales mechanic). Its a huge game with a ton of characters, but still advertises as a VN.
For me, I don’t need all that as long as there’s a compelling story. I know some VN out there literally don’t have choices and just play as… well, as visual novels, lol. Thank you for the list. Pumpkin Eater actually stands out the most to me. It seems reminiscent of analog horror done in a VN watercolor. I like the aesthetic and it already feels unsettling.
If you want some non-VN psychological horrors, my top two are Fran Bow and Sally Face. Sally Face is incredibly good, but Fran Bow is a very VERY close second. They’re more point and click puzzlers, but that’s another favorite genre of mine.
I’ll second Keychron. Almost every keebs enthusiast starts there. I got the Q1 v2. Be aware that if you get any metal version, you may want to open the keyboard and put tiny little pieces of masking tape around where the bottom and top lips meet.
This is called the “force break” mod. I did this and the tempest tape mod to mine and it sounds amazing even with stock gateron brown switches. Tempest tape has the possibility of starting fires if you don’t do it right, though. Basically you cover the whole bottom of the PCB with masking tape.
The break mod alone should do wonders though.